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1990-01-08
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39 lines
DEMON
- after idea from Scientific American august 1989
by Henrik & Lars R. Clausen
Demon is just a little cell-simulation in a world of colored cells. Each
cell (pixel) can eat another, if the other is one color lower, and then
color 0 cells can eat the highest color. Their actionradius is small, only
the 4 neighbouring cells. In the beginning the world is a random jumple of
cells, but as time goes by, they go into a stage looking like quiet areas in
a turbulent sea, then a patchwork stage, then a diamond-like stage and in
the end, the demons, spiraling waves of color, take over the world.
Of course, this takes its time, especially the big one, so a turbocard
helps. Normal Amigas should only have LittleDemon running on them, unless
they have a lot of CPU-time to spare. The programs take no arguments.
There are six different versions of this program:
LittleDemon: 120x120 Demon in 8 colors.
Demon: 120x120 Demon in 16 colors
LargeDemon: 320x255 Demon in 8 colors.
LargeDemon.NTSC: 320x199 Demon in 8 colors.
BigDemon: 320x255 Demon in 16 colors.
BigDemon.NTSC: 320x199 Demon in 16 colors.
If you try LittleDemon and compare it with Demon, you will notice a big
difference in the evolution.
If you want to know more about it, read SciAm aug '89. These programs may
be copied as you see fit. I can take no responsibility for damage done by
using these programs. There, that was the copyright stuff, now just lean
back and enjoy.
Lars Clausen
Hougårdsvej 29
8220 Brabrand
Denmark
Fidonet nr: 2:230/22.34